Send Private Message
Google Map will go here.


Hi Everybody!
Places
sharprez

No comments for this post.


Hey! It’s been a while since I’ve posted--I was working on a frankly unreasonable number of projects these last two months, some of which I hope to be able to show you soon, but it left me with very little time to add to this blog.
sharprez Jun 12,2025
However, this project may not the best case for the perspective you are presenting, as it stands with todays technology trends and capabilities (perhaps limitations as well). I hope some day, doing this style of work proves to be more cost effective, as I would love to see more of this style in hopefully even more ambitious productions. Let me elaborate some other perspective that may explain my point better and hopefully have more people appreciate lesser understood details about what is presented in that teaser. If you think about a team of people creating this whole thing from scratch and lets say during the process they might be using some techniques uniquely advantageous and otherwise impossible when not animating using computer aided techniques, you can appreciate making those techniques work as they work in traditional animation medium will pose its own challenges. It is only fair if I gave two examples as well... For example computer simulation of any kind is hard if not impossible with non-continuous representations of motion when they dont interpolate in a relatively plausible way. Another example would be re-creating a traditional looking style, let alone being attempted at a scale like this, will just be a huge technical undertaking.
sharprez Jun 12,2025
have more people appreciate lesser understood details about what is presented in that teaser. If you think about a team of people creating this whole thing from scratch and lets say during the process they might be using some techniques uniquely advantageous and otherwise impossible when not animating using computer aided techniques, you can appreciate making those techniques work as they work in traditional animation medium will pose its own challenges. It is only fair if I gave two examples as well... For example computer simulation of any kind is hard if not impossible with non-continuous representations of motion when they dont interpolate in a relatively plausible way.
sharprez Jun 12,2025
For example computer simulation of any kind is hard if not impossible with non-continuous representations of motion when they don`t interpolate in a relatively plausible way. Another example would be re-creating a traditional `looking` style, let alone being attempted at a scale like this, will just be a huge technical undertaking.
sharprez Jun 12,2025
For example computer simulation of any kind is hard if not impossible with non-continuous representations of motion when they don't interpolate in a relatively plausible way. Another example would be re-creating a traditional `looking` style, let alone being attempted at a scale like this, will just be a huge technical undertaking.
sharprez Jun 12,2025
X
Free Stickers!*
*Conditions Apply.
*Conditions Apply.
Click here for details.